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Post by Stam on Dec 21, 2023 19:16:38 GMT -5
Ok, so I heard about emition map for CAS items being written in geom resource, therefore it's impossible to have glowing cas parts, but this information was written like 3-5 years ago, so I wonder if something changed? Could there be a way to make glow in the dark tattoos without using geometry?
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Post by mauvemorn on Dec 22, 2023 10:41:13 GMT -5
Hi. It seems to still be true for emission and normal maps. However, you can cheat your way out of this. - clone a ring or something like that, export the blend, open; - expand the rig, make the right body part visible and selectable; - select the area of the skin where you want this tattoo to be, duplicate it, separate, unparent from under the rig; - delete the ring, give this skin item cut 0000; - import back into the ring package, import your textures
I havent tried this, but logically it should work. The only situation in which it wont work in the face area
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Post by Stam on Dec 22, 2023 14:30:44 GMT -5
Yeah I thought about this method, but it’s a full body tattoo, including the face, so it was nearly impossible to implement. That's why I was asking for a non geometry variant. But thank you anyways.
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