Post by flxwersforme on Dec 27, 2023 0:49:03 GMT -5
I've been trying to export a pose and it keeps coming up with this error message. What does it mean and how can I fix it? I have version 4.0 and 2.70 of blender and the tested version of sims 4 studio.
The Sims 4 Studio - Version 3.1.6.3
System.AggregateException: One or more errors occurred. ---> S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "<string>", line 44, in <module>
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.70\scripts\addons\s4studio\animation\blender.py", line 139, in load_clip
animate_bone(skeleton.pose.bones[ROOT_BONE])
KeyError: 'bpy_prop_collection[key]: key "b__ROOT__" not found'
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
at S4Studio.Blender.BlenderUtilities.ExportClip(String custom_blend, String custom_clip, String mannequin_folder, String mannequin_texture, String rig_resource)
at S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass152_0.<DoExport>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "<string>", line 44, in <module>
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.70\scripts\addons\s4studio\animation\blender.py", line 139, in load_clip
animate_bone(skeleton.pose.bones[ROOT_BONE])
KeyError: 'bpy_prop_collection[key]: key "b__ROOT__" not found'
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
at S4Studio.Blender.BlenderUtilities.ExportClip(String custom_blend, String custom_clip, String mannequin_folder, String mannequin_texture, String rig_resource)
at S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass152_0.<DoExport>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---
The Sims 4 Studio - Version 3.1.6.3
System.AggregateException: One or more errors occurred. ---> S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "<string>", line 44, in <module>
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.70\scripts\addons\s4studio\animation\blender.py", line 139, in load_clip
animate_bone(skeleton.pose.bones[ROOT_BONE])
KeyError: 'bpy_prop_collection[key]: key "b__ROOT__" not found'
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
at S4Studio.Blender.BlenderUtilities.ExportClip(String custom_blend, String custom_clip, String mannequin_folder, String mannequin_texture, String rig_resource)
at S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass152_0.<DoExport>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "<string>", line 44, in <module>
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.70\scripts\addons\s4studio\animation\blender.py", line 139, in load_clip
animate_bone(skeleton.pose.bones[ROOT_BONE])
KeyError: 'bpy_prop_collection[key]: key "b__ROOT__" not found'
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
at S4Studio.Blender.BlenderUtilities.ExportClip(String custom_blend, String custom_clip, String mannequin_folder, String mannequin_texture, String rig_resource)
at S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass152_0.<DoExport>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---