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Post by stephbiggs1 on Jan 11, 2024 17:03:05 GMT -5
Hello. I just rigged my top and added a texture. Tested it in s4s and in game. Everything was working fine until I went to go add additional swatches, but they show up with what seems like a part of the textures missing. This doesn't make sense to me because in the blend file where I baked it, there seems to be no issue. How can I fix this? (would add an image here but don't know how to).
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Post by mauvemorn on Jan 11, 2024 17:05:36 GMT -5
Hi. Share your package instead please
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Post by stephbiggs1 on Jan 11, 2024 17:45:22 GMT -5
how do I upload that?
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Post by mauvemorn on Jan 11, 2024 17:47:35 GMT -5
Go to www.mediafire.com/ , click on Upload files now, choose it, then copy the link to it, post it here
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Post by stephbiggs1 on Jan 11, 2024 17:51:36 GMT -5
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Post by mauvemorn on Jan 11, 2024 18:04:56 GMT -5
- open photopea or whatever other image editing program you're using; - open the texture from the first swatch, the green one; - then File - Open and place, choose the second swatch's texture; - you'll see that they do not align; - so you can import all misaligned textures, select all layers at once and move them; - or you could move uvs in uv_0 and the green texture
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Post by stephbiggs1 on Jan 11, 2024 18:07:46 GMT -5
ok, so overall the problem is occurring because this new texture isn't aligned?
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Post by mauvemorn on Jan 11, 2024 18:20:59 GMT -5
yeah
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Post by stephbiggs1 on Jan 11, 2024 18:56:50 GMT -5
Thank you!!
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