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Post by bergen on Jan 14, 2024 12:35:34 GMT -5
I have a very strange problem, I googled it but i couldn't find any solution If my mesh has more than one cut, my ts4 studio imports only the first cut, which is 0000. Other cut numbers are ok, and the same thing happens even if i export ea mesh, and then import it in a new package without any changes. I've read the problem might be the version of my blender, I redownloaded it from there: sims4studio.com/thread/29850/which-versions-blender-sims-studio, and i tried both 2.70 and 2.76, even 3.6, but the problem is still here. I also noticed that for some reason there is no "cut type" option in my blender, only "cut number". If you have any idea how I can solve this, please let me know, this is really confusing o.O
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Post by mauvemorn on Jan 14, 2024 12:55:34 GMT -5
Hi. Cut type was removed. Open the package and export the blend. If there's only one meshgroup in it, this is why. You need to clone something with more meshgroups or create new ones, depends on the situation If there are multiple, make sure that meshgroups in your blend file have corresponding cuts and are all visible and selectable when you save them.
If still no luck, we need to see your blend and the package in which you are trying import it.
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Post by bergen on Jan 14, 2024 13:11:31 GMT -5
Hi. Cut type was removed. Open the package and export the blend. If there's only one meshgroup in it, this is why. You need to clone something with more meshgroups or create new ones, depends on the situation If there are multiple, make sure that meshgroups in your blend file have corresponding cuts and are all visible and selectable when you save them. If still no luck, we need to see your blend and the package in which you are trying import it. I don't think the problem is in a particular mesh, as I've faced this problem I think two years ago? with different meshes and everything stayed the same. I used to join part of the meshes in one and it imported fine in s4s, but now I need a mesh with two separated cuts to make one of them transparent Even if I export a EA mesh from s4s, it still doesn't have a cut type, and s4s imports only the first cut and doesn't see the rest of them, it looks like this
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Post by mauvemorn on Jan 14, 2024 13:36:52 GMT -5
Cut type has been permanently removed by s4s developers from the plugin, it makes no difference.
Each package has a specific number of meshgroups in it. If it's one meshgroup, then only one meshgroup can be imported, so long it has cut 0000. If it's two meshgroups, then only two can be imported, one of which with cut 0000, another with 0001. If the package has one meshgroup, but you want to add another, you either clone something else ( that has two ) or add a new one in the warehouse ( before importing your blend). - Tools - Modding - Embed all externally referenced resources; - select the first Geometry in the list, click on Duplicate, change the last number of Group's number to 1. Select the second geometry, duplicate, change the number to 3. You do not need to add transparency to lod2-3, it wont be visible from afar; - choose Region map, click Edit items, choose Base, then again on Edit item. Select the first entry in the list, click Copy, select the second, copy. Select the fifth entry, change the last digit to 1, select the sixth, change to 3. Save all changes; - select CAS part, in the search bar to the right type LODs, Edit items. Same process: select Level 0, Edit items, copy the first entry, change the last number to 1. Repeat with Level 1, changing it to 3; - select the added geometries ( at the bottom of the list), change their shaders to Simglass; - save package, import the blends, edit textures
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Post by bergen on Jan 14, 2024 14:23:06 GMT -5
Cut type has been permanently removed by s4s developers from the plugin, it makes no difference.
Each package has a specific number of meshgroups in it. If it's one meshgroup, then only one meshgroup can be imported, so long it has cut 0000. If it's two meshgroups, then only two can be imported, one of which with cut 0000, another with 0001. If the package has one meshgroup, but you want to add another, you either clone something else ( that has two ) or add a new one in the warehouse ( before importing your blend). Whoa it helped, thank you a lot!
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