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Post by ITSims on Jan 15, 2024 11:43:23 GMT -5
Hello I need help with wall packages. I cloned 3 different walls and got everything looking right, however when I add the packages to the game they are all merged into one package. They should be three different packages. This is what I get for the data/text for every package is: { "Locale": 1, "Version": 5, "Compressed": 0, "Reserved": "AAA=", "Entries": [ { "Key": "0xE47F02E2", "Value": "Two Tone With White Trim" }, { "Key": "0x920409E7", "Value": "Hold down the Shift key to apply to a room." } ], "DataLength": "0x00000045", "Key": { "Type": "0x220557DA", "Group": "0x80000000", "Instance": "0x01DE27D030A07BEE" } } What do I need to change to make them separate packages in game? If someone could give me some tips on this issue I would appreciate it, thanks!
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Post by mauvemorn on Jan 15, 2024 11:49:53 GMT -5
Hi. Every time you want to create a standalone package, you must clone something instead of saving an existing package under a different name. Then s4s will give each package unique identifiers
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Post by ITSims on Jan 15, 2024 16:23:37 GMT -5
Thanks a lot, very much appreciated. Got it sorted now.
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