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Post by bambi on Jan 18, 2024 20:10:43 GMT -5
I've seen Alf-si have done it before, so it's somehow posible. I tried to do it like an acsessory but there was a stange glitch near the sims legs, like floating poligon. I excluded the head in castools but the bug repeted. I also have the question how to find right instance for the body parts and any other game resource in general.
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Post by mauvemorn on Jan 19, 2024 5:30:59 GMT -5
Hi. This glitch means extra bones. You need to either split the whole body into head+body+feet or make three separate packages for them
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Post by bambi on Mar 4, 2024 9:40:00 GMT -5
Hi. This glitch means extra bones. You need to either split the whole body into head+body+feet or make three separate packages for them Oh, I'm talking about the separate head mesh of course. When I was cloning it, I had these flied polygons. And also I wanted to ask, is there a way to add solo dst normal map image and connect it with default head, not creating replacement with geometry? or maybe make mod that makes it possible
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Post by mauvemorn on Mar 4, 2024 16:12:27 GMT -5
Normal and emission maps are tied to geometry, so most likely not
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