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Post by madcatlady on Jan 28, 2024 14:18:03 GMT -5
Hi, I have problem with decreasing quality of texture on CAS item. Image of the problem Texture size is 2048x4096 (1024x2048 looks much worse, I tried), I tried to upload it in S4S in PNG and in DDS (BC3/DXT5 and generated mipmaps). DDS was better but quality is still not good and it's even worse in game. I'm definitelly doing something wrong here but I cannot understand what exactly. Please help.
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Post by mauvemorn on Jan 28, 2024 15:03:18 GMT -5
Hi. In s4s you see 1024x2048 texture even when you import a bigger version In game you also see it as 1024x2048 unless you have a hq mod. In live mod textures look worse than in CAS, even when you preview them on ultra
When you, s4s or the game scale down a texture, it’s quality worsens, no matter what
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Post by madcatlady on Jan 28, 2024 15:16:10 GMT -5
Hi. In s4s you see 1024x2048 texture even when you import a bigger version In game you also see it as 1024x2048 unless you have a hq mod. In live mod textures look worse than in CAS, even when you preview them on ultra When you, s4s or the game scale down a texture, it’s quality worsens, no matter what Yes, I know all of that (I read every thread here I could find), but quality still getting worse even if I upload to S4S texture with 1024x2048 size and in .DDS format. Are there parameters at which there will be no loss of image quality? Or S4S will squeeze images no matter what?
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Post by mauvemorn on Jan 28, 2024 15:48:08 GMT -5
If you import in the default size, it’s not squeezing but compression An image compresses every time you save it in dds, which leads to the quality loss. The only way of avoiding it is to save in the uncompressed format (8.8.8.8 instead of bc3). However, I don’t know if it will actually work (as in, s4s may compress it itself), but you could try
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Post by madcatlady on Jan 28, 2024 16:27:40 GMT -5
If you import in the default size, it’s not squeezing but compression An image compresses every time you save it in dds, which leads to the quality loss. The only way of avoiding it is to save in the uncompressed format (8.8.8.8 instead of bc3). However, I don’t know if it will actually work (as in, s4s may compress it itself), but you could try I'm not sure that I understand you. S4S studio do not allows you to import anything else than BC3/DXT5 compression. I tried.
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Post by mauvemorn on Jan 28, 2024 16:57:26 GMT -5
It does but, as it turned out, only for color slider compatible content, this is what I wasn’t certain about
Then no, no way
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