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Post by hazymoon on Feb 9, 2024 2:44:25 GMT -5
Hi Hi! Back again with another question because I feel like an absolute dimwit. So, I am trying to make a heart accessory so that I can make a pose with it. However, whenever I move the rig, the bottom half of the heart just melts and it wont move. Only the top. I tried copying the vertex paint from another object, painting it myself, I tried weight transfer, I tried every tutorial under the sun for making accessories including tons of articles on this site and I am so close to giving up for good with this one. Can you please help me figure out why this accessory isn't working or continues to morph in Blender? The UV_1 doesn't look like it transferred either which is frustrating because I have never had my UV_1 not transfer after my previous questions. I am using Blender 3.6 Blender File: drive.google.com/file/d/1MIYZEI0GgwRI_6wjd62JD_NQLBrBgF_1/view?usp=sharing
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Post by mauvemorn on Feb 9, 2024 11:57:32 GMT -5
Hi. Hand held objects do not need to morph, so you can disable it by vertex painting them with black - ( ignore the vertex group area)
- delete uv_1 with - button; - delete both color attributes; - create a new one, set it up like this
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Post by hazymoon on Feb 9, 2024 15:07:37 GMT -5
Lifesaver!! Thank you!!
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