|
Post by diablok1 on Feb 10, 2024 13:05:03 GMT -5
Hello. I didn't find a similar topic. I run sims 4 studio 3.2.1.3. I select the object and click export mesh, save (name) and here comes the problem, the saved .blend files are 113kB, I run blender 4.0, open this file, and of course the model is not there. I tried on several different projects and the effect was the same what's the problem?
|
|
|
Post by mauvemorn on Feb 10, 2024 14:11:47 GMT -5
Hi. There is a bug in the plugin that prevents s4s from accepting blender 4.0.x specifically. Either use 4.1 or 3.6. Don’t forget to change the path in s4s settings
|
|
|
Post by diablok1 on Feb 10, 2024 14:53:51 GMT -5
works on 3.6, thanks. version 4.1, I don't know where it came from, on the official website it is 4.0.2 if version 4.0.x does not work with S4S 3.2.1.3, the moderator may correct the information "+ Added support for Blender 4.0 and 4.1" so as not to mislead.
|
|
|
Post by mauvemorn on Feb 10, 2024 16:43:53 GMT -5
It in shared in the “experimental” section
This issue is already fixed in the next version of s4s, but it will be released once the game undergoes some serious update
|
|