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Post by simmervibe on Feb 17, 2024 23:45:15 GMT -5
Can someone please explain me how I can indentify which script triggers a specific string from the Strings_ENG_US.package file? Is it possible to track this information?
For example, how can I create a list of all strings related to loading screen tips and their corresponding keys? Or if I want to create a list of strings related to a specific interaction with an object, how can I do that?
If you played Sims 2 you have to remember the Tree Ring from Bon Voyage DLC where you count the rings and different messages pop-up on the screen and tell you the history of that tree.
Good old days... where was I? Oh, right, I want to do something similar and need your help with tracking and replacing those strings.
Thank you.
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kenzi92
New Member
Hi in kenzi and i will try to post my stuff on hear and if i can't then....
Posts: 1
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Post by kenzi92 on Feb 18, 2024 1:04:54 GMT -5
CAN I GET A HOYAAAAAAAAAAAAAAAAAA
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