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Post by aravelle on Feb 22, 2024 6:07:16 GMT -5
Hello, I tried making a cabinet and import it into Sims4Studio to test it out, and the main mesh was not visible. Instead, the portion that is suppose to be a cutout is visible instead. What I see in Sims4Studio What I built in Blender - the brown box is suppose to be the cube that I used to boolean modify the main mesh so I could have a cutout in the cabinet What I'm hoping to see in Sims4Studio Here's my package if it's easier to diagnose the issue Thank you! Edit: I think I uploaded my blender file instead - fixed it, should be package now
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Post by mauvemorn on Feb 22, 2024 6:26:53 GMT -5
Hi. It was not imported The bookcase that you cloned, bookcaseFloor2x1_EP01GENcorinthiansTileable, is made of two meshgroups: 1. The bookcase itself with cut 0 2. The shadow under it with cut 1
Your object must be made the same way and have corresponding cuts. So you need to join parts of the bookcase into one
If you want your object to have more parts ( additional for the glass, for example ), you need to clone something that already has glass in it and is made of 3 meshgroups
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Post by aravelle on Feb 22, 2024 7:10:47 GMT -5
Hello! Thanks for helping to see the problem. Does that mean technically what I built wouldn't be suitable for this bookcase mesh that I used? Since if I merge it, the box that I use to make the hole/cutout in the main mesh would be visible. Would it be better if I have built the cut-out portion separately and build the other parts of the cabinet as blocks/parts together instead?
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Post by mauvemorn on Feb 22, 2024 7:19:24 GMT -5
Apologies, i scrolled past the boolean part You just apply boolean and delete the box
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Post by aravelle on Feb 22, 2024 7:45:15 GMT -5
Thank you! I didn't know I had to apply the boolean haha Applied, deleted the extra box and merged it! :D
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