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Post by simsymoon on Mar 2, 2024 10:12:41 GMT -5
Hello I'm trying to upload my mesh to S4 Studio. But when I click on Meshes and Import to importing my mesh, the loading screens comes but nothing happend.. am I doing something wrong or why is this happening? With the older Version of S4 studio it worked when I did this but with the newer one not. Thank you for helping
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Post by mauvemorn on Mar 2, 2024 10:20:05 GMT -5
Hi. There are many reasons why the mesh may not import.
1. What version of s4s do you have? 2. What version of blender do you have? 3. What version of blender the blender path in s4s settings leads to? 4. What version of blender the file was saved in? 5. share your blend and package files please
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Post by simsymoon on Mar 2, 2024 10:36:00 GMT -5
- I have the newer version of s4s the 3.2.1.4 (star) - I use Blender 2.79 to create everything and 2.70 to finish the mesh - In setting it says to 'blender foundation, blender, blender.exe - It's saved in 2.70 - uhm how am I send you my blender and package file and witch package file you mean?
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Post by mauvemorn on Mar 2, 2024 12:06:58 GMT -5
- in s4s settings change blender path to blender.exe in blender 2.79 installation folder ( if it isnt already); - open the blend in 2.79, check the cut number, save regardless of whether you made any changes, import into the package; - delete 2.7 and avoid tutorials that tell you to use it, its a sign they are made by beginners There are two key differences in 2.7 and 2.76-2.79 that give people problems. When you click on Transfer weights in 2.7, all vertex groups and values are transferred, in 2.76-2.79 only the values of the active group. All you need to do is change that setting (it’s called Source layer..., change to By Name). However, changing a few more settings will give you a lot better results -make sure both the reference and your garment are visible and selectable; - select the reference, shift-select the garment, in weight paint mode click on Transfer weights, set it like in the pic, then choose Clean with All groups and Limit total. Another difference is that in vertex paint the shading is not flat, so you can switch it to bounding box to sample the color
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Post by simsymoon on Mar 2, 2024 13:07:35 GMT -5
I tried it like in the pic but my mesh looks now like crack.. Her arms and body have meshes with eyes and teeth everywhere, is it now time for the texture? :x I'm so new to this I am so so sorry 😥
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Post by mauvemorn on Mar 2, 2024 13:17:24 GMT -5
Share updated files please
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Post by simsymoon on Mar 2, 2024 13:29:43 GMT -5
I hope you see it
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Post by mauvemorn on Mar 2, 2024 13:42:48 GMT -5
Select uv_0 instead of uv_1. If won’t help, share the blend file
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Post by simsymoon on Mar 2, 2024 13:51:33 GMT -5
It worked thank you so much for youre help :3
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