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Post by sunshinegear on Mar 3, 2024 1:55:07 GMT -5
Hey guys! I am super new to all of this, so I hope the question isnt too stupid. I am currently in the process of recreating my service dogs gear in game. I have been following a few tutorials on human cc and have gotten really far now but I just realized I made a mistake earlier on. In the tutorial they used a mesh with just a bra as an "example mesh". Worked just fine for them because the bra was completely covered. The mesh I used for the required steps was a dogs t-shirt. So now my dog has holes. :( Now my problem is: Obviously theres no lingerie for dogs. What do I use instead? Can I just use a nude mesh? Thanks in advance! <3
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Post by mauvemorn on Mar 3, 2024 8:33:30 GMT -5
Hi. Clone some clothing for dogs, export the blend, open. You will see 2 meshgroups in the outliner: one is the outfit, another is the body underneath it. You need to replace the body. - select the body under the clothing, check its cut number, then delete it from the outliner; - expand the rig, make "body" visible and selectable, select it, in 3d view press Shift D to duplicate, then Esc to confirm, hide "body" again; - select body.001, in 3d view press Alt P - Clear parent, give this mesh the same cut number the original body had; - switch to Edit mode, select everything with A, Mesh - Merge - By distance; - enable X ray, press C, select all areas of the body the garment covers, press Esc, delete them; - save, import back
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Post by sunshinegear on Mar 4, 2024 5:50:11 GMT -5
i love this forum, ya'll are so incredibly nice and helpful. I've never been welcomed so easily in a new community as a newbie. Thank you, again it worked perfectly. <3 I'll be working on textures now, off to share this with everybody in a bit. <3
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