|
Post by S4Player on Mar 4, 2024 3:31:33 GMT -5
So I just noticed that some objects can not be rotated when holding ALT + left mouse button such as the red holiday ribbon, for example. It's a wall object but should be rotatable just like paintings do when holding ALT + left mouse button when not edged against wall.
How can I fix such non-rotatable objects with Studio? Any info is very much appreciated.
|
|
|
Post by mauvemorn on Mar 4, 2024 5:53:37 GMT -5
Hi. Is this object assigned to transformbone? I don’t know it is the one responsible for this, but makes sense to check
|
|
|
Post by S4Player on Mar 4, 2024 7:44:59 GMT -5
Hi. Is this object assigned to transformbone? I don’t know it is the one responsible for this, but makes sense to check Hi mauvemorn. Thanks for the reply. Not sure why I can't rotate it.
I checked in blender and it looks like this:
The The bow has 3 mesh lod's and 3 shadow lods, if that matters.
|
|
|
Post by mauvemorn on Mar 4, 2024 8:06:41 GMT -5
Are you able to rotate other wall objects? I just tried and that did not work, so maybe thats just how it is meant to be with them.
But anyway, you could just import this mesh into a rotatable object's package
|
|
|
Post by S4Player on Mar 4, 2024 8:23:47 GMT -5
Yes I can rotate other wall objects like paintings. I will try that and import the mesh into a painting package. Thanks. Why would EA make most anything rotatable and some are not? Makes no sense.
edit to add: (solved) using another (rotatable) wall object and importing the ribbon meshes and textures did the trick.
|
|