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Post by vitriolicc on Mar 10, 2024 3:17:26 GMT -5
I made this dress and in s4s everything looks fine but in the game it makes the body lose colour and creates harsh lines along the “seam” of the neck/arms/legs. the body and the dress are joined, doubles are removed, specular map is added (png), normal map is added (png) and of course the diffuse map (png) not sure what is causing it. It is my first project in 3D ever so I’m not very familiar with many things yet. imgur.com/a/400u5aW
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Post by mauvemorn on Mar 10, 2024 7:59:50 GMT -5
Hi. Most likely your normal map has no alpha channel ( the image was saved with incorrect settings, so the alpha was lost ). You'll have to re-do it Another additional reason can be doubles on the body, so you need to remove them in blender
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