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Post by fatalrosecreations on Mar 27, 2024 0:10:03 GMT -5
Hiya. I made this dress and I am pretty sure I have a weight issue but I am having trouble locating the issue. The bottom of the dress is shooting through the leg. Here are my files drive.google.com/drive/folders/1yEiHzvvCoOFcVzurwSt2YIRQ0B7_ksXE?usp=sharing I used the cross back dress as my reference. This was done in 3.6.7. I dont have this issue with tops or bottoms just this dress.
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Post by mauvemorn on Mar 27, 2024 6:48:47 GMT -5
Hi. This happens when the bone limit is exceeded. Yours has 61 vertex groups in the list when the limit is 60. b__ROOT_bind__ does not actually affect your mesh, so simply select it in the list, delete with -, clone a maxis item again ( do not re-use the old package ), import the blend Also, for the future, do not transfer data to the body. It is adapted to perfection and overwriting any of it can mess things up. For example, right now legs are affected by skirt bones
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Post by fatalrosecreations on Mar 27, 2024 9:44:56 GMT -5
Hi. This happens when the bone limit is exceeded. Yours has 61 vertex groups in the list when the limit is 60. b__ROOT_bind__ does not actually affect your mesh, so simply select it in the list, delete with -, clone a maxis item again ( do not re-use the old package ), import the blend Also, for the future, do not transfer data to the body. It is adapted to perfection and overwriting any of it can mess things up. For example, right now legs are affected by skirt bones
Thank you so much for your help! It was driving me bonkers. I think I transfered weights to the body on accident when trying to fix my issue. I appreciate you! I figured out using 3.6.7 thanks to you!
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