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Post by kler on Mar 28, 2024 16:36:16 GMT -5
I created an item (a kissing booth). I need the garland on the sides and the light bulbs on the inscription "KISS" to glow. I did everything as in this lesson ( 1, 2), but it turns out this way.They just don't glow, so the background on the polygons also appears. What am I doing wrong?
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Post by Fwecka (Lolabellesims) on Mar 29, 2024 3:50:41 GMT -5
I made a hat that glows (that I haven't upload yet because the texture is terrible), and if I remember correctly, your emission map needs to be the same size as your bump map. And the size needs to be in powers of 2. For example, 1024 x 1024.
Not sure what you mean by "...the background on the polygons also appears."
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Post by kler on Mar 29, 2024 7:14:52 GMT -5
I made a hat that glows (that I haven't upload yet because the texture is terrible), and if I remember correctly, your emission map needs to be the same size as your bump map. And the size needs to be in powers of 2. For example, 1024 x 1024. Not sure what you mean by "...the background on the polygons also appears." My emission map and bump map is exactly the size of 1024х1024. "...the background on the polygons also appears." The lights of the garlands should not have a background, but in my case it is present. Look at the garland from the set of "Parenthood". They should look the same. I read that the method used for CAS does not work on objects of the purchase/construction mode. I have tried everything that was mentioned in some topics on this issue. nothing helped. Maybe someone can help me set up the glow? I'm sorry, but I don't speak English. I am writing to you through a translator...
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