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Post by littlea on Apr 2, 2024 8:30:12 GMT -5
Hello! I'am getting back to swing of things in making CC. I do encounter another specific problem where Just googling things does not show what I needed. That is texture instead of showing up as invisible, it create a black spot. I wanted to know how to fix it and no better place to ask than a place with lovely support and community. all Help and Tips are kindly appreciated~ The skirt looks okay in S4S yet not in game I do not understand why: s4s in-game Link for packages (Yasuho_Skirts): package
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Post by mauvemorn on Apr 2, 2024 8:53:50 GMT -5
Hi. The default material most cas cc uses does not support transparency. To change that, the area needs to be separated and assigned a different material. - open your blend file, enable sync in uv editor, select all uvs of roses, in 3d view press P - Selection to separate; - give the separated mesh cut 0003, save the blend;
- open your package, select the 3d Geometry in the list, click on Duplicate, change the last number of Group's number to 1. Select the 6th geometry, duplicate, change the number to 3. You do not need to add transparency to lod2-3, it wont be visible from afar; - choose Region map, click Edit items, choose Base, then again on Edit item. Select the first entry in the list, click Copy, select the second, copy. Select the fifth entry, change the last digit to 1, select the sixth, change to 3. Save all changes; - select CAS part, in the search bar to the right type LODs, Edit items. Same process: select Level 0, Edit items, copy the first entry, change the last number to 1. Repeat with Level 1, changing it to 3; - select the added geometries ( at the bottom of the list), change their shaders to Simglass; - save package, import the blends, edit textures
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Post by littlea on Apr 2, 2024 10:59:15 GMT -5
OH! that helps a lot~ again, thank you :D
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