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Post by psychedelia on Apr 6, 2024 13:23:47 GMT -5
Hi, back again! Having a new issue with another conversion I'm trying to make. I was following this tutorial: Worked great, except they made their accessory a ring, and I opted for a hat because I needed higher quality textures on my item. And that of course is where everything went wrong, because I didn't have direct instructions to follow and couldnt find a tutorial doing what I needed... Everything looked fine, of course, until I loaded it in game: Hair has multiple areas where the hair is disappearing, likely because, as I said, I based it off a hat, but like when I ran in to the cat party hat issues, I can't seem to figure out how to make a hat stop clipping off parts of the hair/head? Unfortunately, I really need this accessory to work, so I need to figure out how I can prevent this hair from being clipped out when using a hat to base an accessory. Here are my files: www.mediafire.com/file/ee0j7merl5ifyxg/Smoothie_ACC.zip/fileThank you so much!
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Post by mauvemorn on Apr 6, 2024 13:28:06 GMT -5
Remove all maps beside diffuse and edit Region map In the warehouse tab choose region map, click edit entries. Then select the first entry and change regiontype to base. Change layer to 0. Select the second entry and click on remove
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Post by psychedelia on Apr 7, 2024 9:41:05 GMT -5
Hi, so this fixed the hair glitch but there's one last issue: this shadow it produces across her forehead!
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Post by mauvemorn on Apr 7, 2024 9:50:51 GMT -5
Remove all maps with Make blank ( shadow, specular, normal)
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Post by psychedelia on Apr 12, 2024 6:21:55 GMT -5
Hi, sorry for late reply, but it's working now! Thank you so much!!!
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