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Post by spectachick on May 11, 2024 2:26:42 GMT -5
Hello
Ive been wanting to create a few spinning objects for a while and decided to try my hand at a rotating seasoning rack/tray. everything worked out fine except the OG mesh i replaced was a ceiling fan. I've made other spinning items that literally went from ceiling to touching floor and is correct with height however I have tried a few different things like changing the height much lower in blender, making it higher above the axis like a regular item in blender, moving the rig slots in studio, even discovered how to change the rotation speed thanks to a tutorial here . i flipped around different things and literally all 3 are in same position in my game and not moved. is it anything to do with tuning being set as a ceiling object or is that what is helping it rotate like the ceiling objects do....Please tell me someone is able lower this item to at least a normal sitting on top of counter height in game? I also plan on trying to do this with a few other itms so it would be appreciated if i could get some steps dumbed down to the lowest degree possible, if there is no fix for this I do have a workaround ill just have to adjust my design? help files updated
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Post by spectachick on May 11, 2024 16:51:59 GMT -5
hmmm i dont think the R in game will help with the height adjustment im looking for, but thank you!
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Post by Fwecka (Lolabellesims) on May 11, 2024 20:39:37 GMT -5
Hello
Ive been wanting to create a few spinning objects for a while and decided to try my hand at a rotating seasoning rack/tray. everything worked out fine except the OG mesh i replaced was a ceiling fan. I've made other spinning items that literally went from ceiling to touching floor and is correct with height however I have tried a few different things like changing the height much lower in blender, making it higher above the axis like a regular item in blender, moving the rig slots in studio, even discovered how to change the rotation speed thanks to a tutorial here . i flipped around different things and literally all 3 are in same position in my game and not moved. is it anything to do with tuning being set as a ceiling object or is that what is helping it rotate like the ceiling objects do....Please tell me someone is able lower this item to at least a normal sitting on top of counter height in game? I also plan on trying to do this with a few other itms so it would be appreciated if i could get some steps dumbed down to the lowest degree possible, if there is no fix for this I do have a workaround ill just have to adjust my design?help files
I'm not able to help you with this as I've never tried to do what you're doing. Just wanted to point out that your link to your files won't work. You need to provide permission.
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Post by spectachick on May 11, 2024 23:29:37 GMT -5
thank you for letting me know about permission. ive updated my link access
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