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Post by bigrebel on May 13, 2024 12:35:50 GMT -5
I'm following Zero's tutorial on creating custom premade Sims. Everything is fine up to the point where I have to get Sim Info from my library. I export the Sim Info file, but I get an error every time I try to import the file into the package I'm working on. I'm running the Star open beta, in case that makes any difference.
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Post by mauvemorn on May 13, 2024 13:06:13 GMT -5
Hi. Is your version of star the latest? try deleting sims 4 studio folder from documents
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Post by bigrebel on May 13, 2024 17:12:53 GMT -5
Hi. Is your version of star the latest? try deleting sims 4 studio folder from documents Yup, Zero's tutorial specified to use the open beta version, so I upgraded. Deleted the folder, still get an error. It exports two files with a ".siminfo" extension when I use the export button in "My Library". When I try to import either file back into the package I am working on, I get an error based on whatever is highlighted in the left-hand pane of S4S. It looks like it's trying to import the file into another file rather than into the package.
"Name Map" was highlighted. The error said "NameMapResource version 33 not supported...". And it only let me search for either binary or "all" file types. When I highlight a "Household Description" and search "all file types", I get this error:
The Sims 4 Studio - Version 3.2.1.7 System.AggregateException: One or more errors occurred. (Invalid wire-type (6); this usually means you have over-written a file without truncating or setting the length; see https://stackoverflow.com/q/2152978/23354) ---> ProtoBuf.ProtoException: Invalid wire-type (6); this usually means you have over-written a file without truncating or setting the length; see https://stackoverflow.com/q/2152978/23354 at ProtoBuf.ProtoReader.State.ThrowProtoException(String message) in /_/src/protobuf-net.Core/ProtoReader.State.ReadMethods.cs:line 803 at ProtoBuf.ProtoReader.State.ThrowWireTypeException() in /_/src/protobuf-net.Core/ProtoReader.State.ReadMethods.cs:line 797 at ProtoBuf.ProtoReader.State.AppendExtensionField(State& writeState) in /_/src/protobuf-net.Core/ProtoReader.State.ReadMethods.cs:line 987 at ProtoBuf.ProtoReader.State.AppendExtensionDataImpl(IExtension extn) in /_/src/protobuf-net.Core/ProtoReader.State.ReadMethods.cs:line 908 at ProtoBuf.ProtoReader.State.AppendExtensionData(IExtensible instance) in /_/src/protobuf-net.Core/ProtoReader.State.ReadMethods.cs:line 883 at proto_2(State& , FamilyData ) at ProtoBuf.ProtoReader.State.ReadAsRoot[T](T value, ISerializer`1 serializer) at ProtoBuf.ProtoReader.State.DeserializeRoot[T](T value, ISerializer`1 serializer) at ProtoBuf.Serializer.Deserialize[T](Stream source) at S4Studio.Data.IO.CAS.HouseholdTemplateResource.Read(Stream stream) at S4Studio.ViewModels.Warehouse.WarehousePackageViewModel.ImportResource(WarehouseResourceViewModelBase existing, String f) at S4Studio.ViewModels.Warehouse.WarehousePackageViewModel.<>c__DisplayClass49_0.<ExecuteImportResourceCommand>b__0() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread) --- End of inner exception stack trace ---
It's like it's trying to import the file into one of the files in the package rather than importing it into the package itself.
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Post by bigrebel on May 13, 2024 20:37:04 GMT -5
Saw another thread where someone mentioned that having rooms in the Tray folder would prevent S4S from exporting/importing correctly. Went through the tedious process of pulling all the rooms and lots from my Tray folder. Still can't get it to work.
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Post by bigrebel on May 13, 2024 21:41:24 GMT -5
Got it to work. The trick was to use the "Batch Import" button at the bottom instead of the "Import" button.
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