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Post by uh0htaj on May 22, 2024 21:20:47 GMT -5
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Post by mauvemorn on May 23, 2024 4:56:17 GMT -5
Hi. Your garment has no proper uv_1. Either the reference was hidden or you forgot to enable UVs button.
There are other issues/improvements you could make: - in MD do not use Remesh, it only makes things worse. Model in Quads and Keep particle distance high; - when closing holes, extrude and collapse them. This way the polycount of the created geometry will reduce in half; - do not transfer any data to the body, it is already perfectly adapted and re-doing it may mess up things; - delete as much of the body covered by the garment as you can, otherwise it may poke through your garment and occupy valuable uv space; - do not scale uv islands individually unless the difference in quality is acceptable. It makes sense for buttons' uvs to be bigger but not for the front pattern;
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