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Post by uh0htaj on May 23, 2024 15:56:27 GMT -5
Hello! I'm asking for help again on some clipping! It only doing it on specific bodies but it's annoying and needs to be fixed. Photo1 ibb.co/3mj7C4QPhoto2 ibb.co/bgTTrdFthis is a retropoly mesh so I tried to follow this tutorial to help me since this was my second time trying to fix it, but it didn't help me. Please let me know if I should try a different tutorial or keep the mesh in its original poly form and try again.
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Post by mauvemorn on May 23, 2024 16:29:31 GMT -5
You must delete all areas of the body covered by the garment, this is the cause of your problem
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Post by uh0htaj on May 23, 2024 16:38:28 GMT -5
You must delete all areas of the body covered by the garment, this is the cause of your problem I forgot to mention that I plan on doing a transparent strips on each side of the dress. Maybe I will try And avoid that area and delete the front and back under parts and pray you wont see them when it goes transparent.
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Post by mauvemorn on May 23, 2024 17:01:26 GMT -5
Do transparency only there. You can separate these parts of the dress and transfer uv_0 to them from the body. This way you won’t need the body underneath or to add another meshgroup, just simply make this area of the texture see-through
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Post by uh0htaj on May 23, 2024 18:12:49 GMT -5
Do transparency only there. You can separate these parts of the dress and transfer uv_ 0 to them from the body. This way you won’t need the body underneath or to add another meshgroup, just simply make this area of the texture see-through I figured out the clipping however I can't figure out the transparency. I am following this tut but when I get to the end of step 4 and even finish step 5 my separate mesh group is not showing up at the end or even on the duplicated geometry just the original without the sides. so sorry for all the questions.
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