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Post by o19 on May 25, 2024 17:26:10 GMT -5
Hello I have a problem with the EP02 Perfect Size Closet. I'm not sure whether it is just me or a general problem. I simply export and import the mesh and get a completely messed up texture. Is this a bug and/or a workaround available? It looks like this: ibb.co/hfMWPFbSteps to reproduce: Sims4Studio: 3.2.1.7 (also 3.2.1.6 with Blender 3.2.2 which is not really supported) Blender: 4.1.1 and/or 2.76b Object / Create 3D Mesh >> 'EP02GEN02' (Perfect Size Closet) Studio > Meshes > Lod 0 > Export Mesh Import Mesh I did not edit the texture at all and I did not open the mesh (.blend file) with Blender. [/div][/div]
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Post by o19 on May 27, 2024 13:16:37 GMT -5
Would someone please confirm whether this is an S4S bug or an issue on my end?
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Post by mauvemorn on May 27, 2024 13:37:34 GMT -5
Hi. Could you try doing this? Object making is not my area of knowledge, so Im not sure if im editing the right material ( or should i do this to all?) If this wont help, look through this person's responses. She is no longer active on this forum but i feel like she has already resolved this issue before
If you'll find the solution, could you please explain Andrew what he can do on his part to prevent this from happening here?
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Post by andrew on May 27, 2024 15:03:18 GMT -5
Hi o19, This is indeed a S4S bug. It will be hopefully be fixed in the next version.
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Post by S4Player on May 29, 2024 7:57:18 GMT -5
I was just about to ask the same question because I have the same sort of issue with an ivy plant connected to a room divider. If I just import my recolored ivy diffuse, the ivy will pick-up the color of the second brown diffuse which is for the divider and the whole mesh will turn into a solid color and object. I tried png and DST, same problem. Glad that andrew confirmed this to be a Studio bug.
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