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Post by yyyyyyyyfffffffff on Jun 13, 2024 15:04:03 GMT -5
Hi, is there any way to see which object a cc creator appended in sims 4 studio (ea object) to make his cc ? i searched in one of the cc i have i want to know which object he used. i know the tuning but how i can know which object is used from the tuning or is there a way to do so. thanks in advance
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Post by mauvemorn on Jun 14, 2024 8:24:10 GMT -5
Hi. You can find a name of an item that was cloned here.
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Post by S4Player on Jun 14, 2024 9:40:47 GMT -5
yyyyyyyyfffffffff The tuning does not really indicate what mesh was used to create an object because for once, the tuning can be changed after a creation to match the object functionality. If you download cc from TSR, the issue there is often that cc has no actual name like mauvemorn shows in the above picture. Most of TSR cc says, for example: justarandommodelname_1139990267_set. As you can see, it is not telling you what was cloned. BUT IF the creator didn't do any changes to the Warehouse Tags, which is what most creators leave, (due to ignorance or laziness) untouched, then you can take a look inside the Tags-List entries and kind of taking a guess what was used. I do that all the time, with stuff from TSR checking the Tags entries and delete non-fitting object leftovers. Example: If the cc is kitchen clutter like plates or cups and the Warehouse Tags has entries like book or plant or whatsoever, then that will give you an idea of what mesh was used. Not exactly which one but close.
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Post by yyyyyyyyfffffffff on Jun 18, 2024 7:17:44 GMT -5
Hi mauvemorn, for example which object is cloned in here i couldn't find it in s4s i copied the name: leo and eliz etc and i couldn't find it image
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Post by mauvemorn on Jun 18, 2024 7:54:13 GMT -5
Eliz_ash_leo are the name(s) of creator(s). The object name goes after that (sculptTableGenTissue)
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