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Post by mauvemorn on Aug 1, 2024 14:36:04 GMT -5
If the texture is blank, then it is supposed to be this way
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Post by imoctoberbaby on Aug 1, 2024 14:47:08 GMT -5
If the texture is blank, then it is supposed to be this way Do i put that in the bicep spot as well?
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Post by mauvemorn on Aug 1, 2024 15:36:47 GMT -5
No, you don’t edit it.
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Post by imoctoberbaby on Aug 1, 2024 16:47:26 GMT -5
It is the same with Specular, its a black rectangle. Do I edit that as well or no.
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Post by mauvemorn on Aug 1, 2024 23:02:05 GMT -5
It is the same with Specular, its a black rectangle. Do I edit that as well or no. You edit only what contains the texture of the item. If only diffuse, then you edit only diffuse.
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Post by imoctoberbaby on Aug 1, 2024 23:07:50 GMT -5
Okay, will do. But now I am stuck on this step.
-open the first LOD from the Resource folder. File - Append - the second LOD - all s4studio_mesh_x, append. Do this with all LODs. Delete all rig.00x and bone_bone_shape.00x from the outliner;
In the resource folder, there is only one LOD. Even when I did File - Append, there is no second LOD. What should I do?
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Post by mauvemorn on Aug 1, 2024 23:46:24 GMT -5
That’s fine, this item just has one
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