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Post by sakojpg on Jul 12, 2024 0:25:07 GMT -5
Hello! I am new to CC creation, but have a basic understanding of the process. I have come across a problem and cannot seem to trouble shoot it on my own. When I test my Lode 0 file, the old reference mesh shows through my own CC mesh. I deleted the body polygons inside my clothing mesh, but it still pops up when I upload it to sims 4 studio? Its probably a more simple solution but I just cant figure it out. Help if I missed something please let me know here is my file : drive.google.com/file/d/1ozyoV8-qrQ581d14twHCpf8pEhXhS2O9/view?usp=drive_linkand an image of the reference mesh showing through my new one on S4S: imgur.com/a/A1FF1F0also ignore my poly count I probably need to decimate it at somepoint. haha If anyone can help please let me know! thank you!
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Post by mauvemorn on Jul 12, 2024 1:13:21 GMT -5
Hi. Lods can be split in different number of meshgroups. You should always make them properly: export each lod, open, study, recreate.
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Post by sakojpg on Jul 12, 2024 2:11:29 GMT -5
Hi. Lods can be split in different number of meshgroups. You should always make them properly: export each lod, open, study, recreate. So when I open up the other lodes the reference mesh is split in 4 parts. If I wanted to join it to my custom mesh which part do I use to join to my custom mesh?
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Post by mauvemorn on Jul 12, 2024 6:13:52 GMT -5
You replace the body, decimate the garment and split your mesh the same way into 4 parts. Alternatively, you start a package from a different item that is not split into 4 meshgroups.
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Post by sakojpg on Jul 12, 2024 10:05:42 GMT -5
You replace the body, decimate the garment and split your mesh the same way into 4 parts. Alternatively, you start a package from a different item that is not split into 4 meshgroups. Thank you! ill try starting with a different package thats not 4 different mesh groups i think that would make it easier.
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Post by mauvemorn on Jul 12, 2024 14:59:37 GMT -5
Please do not create new threads for the same issue. Open s4s, click on CAS, filter the catalog by Clothing bottom and Meshgroup:1, choose something, clone it, import your blend there Also, we need permission to download your file
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Post by sakojpg on Jul 12, 2024 15:49:06 GMT -5
Please do not create new threads for the same issue. Open s4s, click on CAS, filter the catalog by Clothing bottom and Meshgroup:1, choose something, clone it, import your blend there Also, we need permission to download your file oh sorry about that that was meant for another forum, ill delete it. Ill open up the link for you.
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