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Post by angelicaremy on Jul 2, 2024 23:31:58 GMT -5
This is the error message I keep getting while saving. It also keeps opening up the folder constantly when i import my blend into S4 Studio. Is that the norm?
Sims 4 Studio 1.4.1.9 (Aurora)
System.NullReferenceException: Object reference not set to an instance of an object at S4Studio.Data.IO.Core.Geometry.Sims4GeometryIOExt.SerializeColorRgbSc (S4Studio.Data.IO.Util.BinaryStreamWrapper s, S4Studio.Color c) [0x00000] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4Studio.Data.IO.BuyBuild.Lights.Light.Write (System.IO.Stream stream) [0x00019] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4Studio.Data.IO.BuyBuild.Lights.LightResource.WriteData (System.IO.Stream stream, S4Studio.Data.IO.Core.IReferenceList references) [0x0008d] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4Studio.Data.IO.Core.LinkedResourceSerializer.Write (System.IO.Stream stream) [0x0005f] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4Studio.Data.IO.Core.LinkedResource.Write (System.IO.Stream stream) [0x00031] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4Studio.Data.IO.Package.DBPFPackage.WriteResourceStream (System.IO.FileStream final_stream, S4Studio.Data.IO.Core.IPackedResource resource, S4Studio.Data.IO.Package.IDBPFResourcePointer index) [0x00008] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4Studio.Data.IO.Package.DBPFPackage.WriteDataStream (System.IO.Stream src_stream, System.IO.FileStream final_stream) [0x0004c] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4Studio.Data.IO.Package.DBPFPackage.SaveTempPackage (System.String out_file, System.String tmp, System.IO.Stream pkg_stream) [0x00032] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4Studio.Data.IO.Package.DBPFPackage.Save (System.String out_file, System.Boolean inline, System.String temp_path) [0x0016a] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4S.Document.WriteToUrl (Foundation.NSUrl url, System.String typeName, Foundation.NSError& outError) [0x00022] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0
Thanks You in advance
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Post by angelicaremy on Jul 4, 2024 15:20:19 GMT -5
Error can't save wall lighting package
Sims 4 Studio 1.4.1.9 (Aurora)
System.NullReferenceException: Object reference not set to an instance of an object
at S4Studio.Data.IO.Core.Geometry.Sims4GeometryIOExt.SerializeColorRgbSc (S4Studio.Data.IO.Util.BinaryStreamWrapper s, S4Studio.Color c) [0x00000] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4Studio.Data.IO.BuyBuild.Lights.Light.Write (System.IO.Stream stream) [0x00019] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4Studio.Data.IO.BuyBuild.Lights.LightResource.WriteData (System.IO.Stream stream, S4Studio.Data.IO.Core.IReferenceList references) [0x0008d] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4Studio.Data.IO.Core.LinkedResourceSerializer.Write (System.IO.Stream stream) [0x0005f] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4Studio.Data.IO.Core.LinkedResource.Write (System.IO.Stream stream) [0x00031] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4Studio.Data.IO.Package.DBPFPackage.WriteResourceStream (System.IO.FileStream final_stream, S4Studio.Data.IO.Core.IPackedResource resource, S4Studio.Data.IO.Package.IDBPFResourcePointer index) [0x00008] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4Studio.Data.IO.Package.DBPFPackage.WriteDataStream (System.IO.Stream src_stream, System.IO.FileStream final_stream) [0x0004c] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4Studio.Data.IO.Package.DBPFPackage.SaveTempPackage (System.String out_file, System.String tmp, System.IO.Stream pkg_stream) [0x00032] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4Studio.Data.IO.Package.DBPFPackage.Save (System.String out_file, System.Boolean inline, System.String temp_path) [0x0016a] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4S.Document.WriteToUrl (Foundation.NSUrl url, System.String typeName, Foundation.NSError& outError) [0x00022] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0
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Post by lnos11 on Jul 9, 2024 8:56:03 GMT -5
Sims 4 Studio 1.4.1.6 (Aurora) System.NullReferenceException: Object reference not set to an instance of an object at S4Studio.Shared.AnimationFeatureViewModel.Clone (S4Studio.Data.IO.Package.IDBPFPackage package, System.String hash, System.Collections.Generic.IEnumerable`1[T] selected_prototypes) [0x0007d] in <bb1685834af944f28befdfe3fb4feba4>:0 at S4Studio.Shared.FeatureViewModel+<>c__DisplayClass28_0.<CreateItem>b__0 () [0x00016] in <bb1685834af944f28befdfe3fb4feba4>:0 at S4S.UI.Core.S4SWindow+<>c__DisplayClass17_0.<BeginLoading>b__1 () [0x00014] in <bb1685834af944f28befdfe3fb4feba4>:0
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Post by taekoi on Jul 14, 2024 14:54:14 GMT -5
Sims 4 Studio 1.4.1.9 (Aurora) System.NullReferenceException: Object reference not set to an instance of an object at S4Studio.Core.CloneEngine.CloneModel (S4Studio.Core.CloneObjectOptions opts, S4Studio.Data.IResourceProvider game, System.Boolean& swatchable, S4Studio.Data.IO.BuyBuild.Geometry.Model model, S4Studio.Data.IO.Package.IDBPFPackage result, System.String hash_salt, System.String original_variant, S4Studio.Data.IO.BuyBuild.ObjectDefinitionResource master_objd, System.Collections.Generic.List`1[T] variants) [0x00043] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4Studio.Core.CloneEngine.CloneObj (S4Studio.Data.IO.Package.IDBPFPackage result, System.String hash_salt, S4Studio.Core.CloneObjectOptions opts, S4Studio.Data.IO.Locale.IStringTableCache global_stbl, S4Studio.Data.IResourceProvider game, S4Studio.Data.FileDb.Sims4FileTable game_filetable, System.UInt64 instance, System.String creator, System.Boolean& swatchable) [0x005f8] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4Studio.Shared.ObjectFeatureViewModel.Clone (S4Studio.Data.IO.Package.IDBPFPackage package, System.String hash, System.Collections.Generic.IEnumerable`1[T] selected_prototypes) [0x00060] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4Studio.Shared.FeatureViewModel+<>c__DisplayClass28_0.<CreateItem>b__0 () [0x00016] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 at S4S.UI.Core.S4SWindow+<>c__DisplayClass17_0.<BeginLoading>b__1 () [0x00014] in <dd2e893ebfd04f2ca80ad2e52b477c42>:0 HII it seems this might be a common problem? I tried to recolor an object and got this pop up after naming the file.
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Post by mauvemorn on Jul 15, 2024 3:18:40 GMT -5
Hi, angelicaremy, lnos11, taekoiMake sure that your paths lead to correct locations. If they dont, change and restart s4s. If they do, share a screenshot of them How to download, install, configure Sims 4 Studio and Blender 3.6+
Change Sims 4 Studio settings:
- Start Sims 4 Studio;
- If you're doing it for the first time ever, you'll be greeted with Sims 4 Studio settings right away;
- If not, in the top toolbar choose Settings;
- Choose a name;
- Navigate Sims 4 Path to the installation folder of The Sims 4. The path must end at \The Sims 4\, not \The Sims 4\Game\Bin\;
- Navigate Sims 4 Documents to C:\Users\(username)\Documents\Electronic Arts\The Sims 4;
- Navigate Blender path to blender.exe in the installation folder of the version of Blender that you will be following this tutorial in;
- Save;
- It is best to restart Sims 4 Studio.
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Post by taekoi on Jul 15, 2024 12:52:26 GMT -5
here! pretty sure it's leading to the right locations, not sure though! btw im not sure if you can see the image:(!!
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Post by mauvemorn on Jul 15, 2024 14:22:15 GMT -5
here! pretty sure it's leading to the right locations, not sure though! btw im not sure if you can see the image:(!! Share a screenshot of you s4s settings please
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Post by taekoi on Jul 16, 2024 11:07:26 GMT -5
screenshot its not letting me send an image here, but here's a link to it! so sorry for the inconvenience
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Post by mauvemorn on Jul 16, 2024 11:44:45 GMT -5
screenshot its not letting me send an image here, but here's a link to it! so sorry for the inconvenience click on ... next to Blender path and navigate to the real location of Blender on your computer
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Post by taekoi on Jul 17, 2024 15:41:15 GMT -5
Hi!! I dont have blender, would that be the issue?
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Post by mauvemorn on Jul 18, 2024 2:11:16 GMT -5
Hi!! I dont have blender, would that be the issue? You need blender to export meshes
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