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Post by annigo on Jul 15, 2024 10:30:44 GMT -5
Hi guys,
for a project I've made a wine rack, for which I cloned the rack from Horse Ranch because this rack is supposed to have the same properties, but only has space for 6 bottles instead of 13. So I would like to delete 7 geo states, but I don't know how to do it. Can someone help me?
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Post by andrew on Jul 15, 2024 18:34:43 GMT -5
Hi annigo, You can delete or add geostates in the warehouse tab. You must do it for all Model LOD and Model resources that have them. Model LOD > Meshes > Geometry States Model > Lods > Model > Resource > Meshes > Geometry States Usually the one in the Model is the Medium Detail version.
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Post by annigo on Jul 16, 2024 1:37:12 GMT -5
Thank you! :D
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Post by annigo on Jul 21, 2024 10:00:12 GMT -5
It's me again in the same matter. The deletion works fine, but I discovered that this Horse Ranch Nectar Rack has a normal/default full version, but it is not listed anywhere, neither in the studio nor in the model resources. I can't edit it and overwrite it with my mesh, it looks like this 👇, in the game too. How do I get to this state? In my desperation I had already resorted to the TSRW, which I haven't used for years. But I can still handle the geo-states from the Sims3 days there. But now it just results in a weird mess. And as I said, I don't actually want to use it anymore. Please help!
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Post by andrew on Jul 23, 2024 2:24:04 GMT -5
Hi annigo, I will try to fix this with the next version. You may be able to manually fix this in the warehouse by adding a geometry state with a State/MinVertexIndex of 0, and all other values the same as the main mesh.
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Post by annigo on Jul 26, 2024 1:01:47 GMT -5
Thank you for your insightful answer. :-* I will try it.
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