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Post by JennyLouSims on Jul 17, 2024 6:04:39 GMT -5
Hi, its been a while since ive tried to create cc, im basically a newbie again, i really like some of the debug plants from various packs and expansions however they do not move with the wind etc, no animation and do not count towards eco rating, what do i need to do to get the animations and affects for them?
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Post by mauvemorn on Jul 17, 2024 8:48:21 GMT -5
Hi. I’m no expert on object making, but logically it should go like this: - export meshes and textures from a debug plant; - find a similar in shape plan that already behaves like you want yours to, clone it, export the blend, open; - study what you see (how many meshgroups there is, what bones the mesh is affected by); - append a debug plant and recreate the situation, then remove the original; - import back into the non-debug plant’s package
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