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Post by BammBamm on Jul 19, 2024 23:21:37 GMT -5
I am recoloring a hoodie and the logo I put on it is really pixelated! It's so pixelated that I can't see really any edits I make to it. After looking around beforehand and just personal experience, I see that pixelated textures in TS4 (if not using the HQ mod) are unavoidable. I've increased the UV size that the logo takes to about just as big as it can reasonably go. Is there just any way to minimize it or make it look like at least the quality of EA's textures? Theirs still look moderately sharp somehow, even if you can see the pixilation more up close. Package fileMisc Info:
1. S4S version: 3.2.1.9 (STAR) 2. Blender version: 3.3.2 3. Issue: Wanting less pixilation for hoodie logo. 4. Category: Sweater/Hoodie Thumbnail image: ----- ----- This is how it's supposed to look like: And this is how it looks like in-game: Thank you in advance for whoever possibly ends up helping.
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Post by mauvemorn on Jul 20, 2024 6:08:46 GMT -5
Hi. Try these: 1. just in case, make sure youre checking on the highest graphics settings; 2. if saving a texture in png, try dds or vice versa; 3. try a different blending mode to introduce more color variation; 4. You can cut out its uvs and make them bigger - export the blend, open; - in edit mode select everything with A, Face - Tris to quads; - take the Knife tool and cut along the borders of the image; - select edges you created, UVs - Mark seam; - hover over the clover, press L, then choose Seam in options; - in uv editor enable sync and Face select, move uvs in the corner;
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Post by BammBamm on Jul 20, 2024 21:57:43 GMT -5
Thank you so much! Update: I've done 1, 2, and 4. So far, nothing has changed :( I'll send a package of what I've done. I'll try the 3rd step now. Side note, It's so weird because the green and yellow swatches look waaay less pixelated than the others. You can barely tell anything was wrong, if I didn't know that the ambient shade I gave it wasn't showing up. It's almost like it has to do with the color or something? Updated Package
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Post by mauvemorn on Jul 21, 2024 2:29:50 GMT -5
Yes, some colors pixelate more. It is also a matter of lines, since pixelation is more noticeable on something that is meant to have sharp borders but doesnt
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