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Post by bazilzplantss on Jul 22, 2024 14:11:15 GMT -5
Hello! I hope someone can help me with this. I tried to edit a child necklace is blender and add a skull to it, so my character could cosplay Gaz Membrane from Invader Zim. Everything went smoothly until I got to the import process (I used Import 3D mesh, I double checked). I imported it into LOD 0 with no issue, but LOD 1 and onwards made it turn invisible. I haven't put it into my game as of yet, but I'm wondering what I can do to remedy this as of now. Thank you for reading! I will give as much information as needed to help resolve this issue. :D
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Post by mauvemorn on Jul 22, 2024 14:27:12 GMT -5
Hi. Lods can have different number of meshgroups. Clone the original necklace again, export lod1 blend, check how many meshgroups it has and what cut numbers. Recreate in your lod1 and import back into the package
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