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Post by missymyrasims on Jul 25, 2024 21:28:17 GMT -5
was making my first cc clothing, the meshes of the bows looked fine in blender, but when i tried importing into s4s half of the left bow was missing/went invisible. i checked the texture and uv map which all looked correct, so any suggestions on how to fix it? www.mediafire.com/folder/kgfls6lfl4ody/mesh_issue
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Post by mauvemorn on Jul 26, 2024 1:27:14 GMT -5
Hi. When you mirror something, you need to re-do everything besides the vertex paint. Select this inverted bow, separate it, flip normals on it, re-transfer weights and uv_1 from the dress underneath
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