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Post by sammorallee on Jul 27, 2024 15:04:55 GMT -5
hi!! so, i know the eyelashes were added to the game officially just recently, but maybe it's just my lack of experience in that kind of cc? whatever, i tried to make my own maxis match eyelashes, and they look fine in blender, as well as the uv_1 and the weights look fine to me. however in the game they somewhy morph with the eyebrows. i tried to delete the MidBrow vertex groups (both R and L), remaking the uv_1, changing the vertex colors according to old 3d eyelaches cc tutorials - nothing works :upset am i doing something wrong? btw this is my blender file and this is my package filethanks for any advice in advance!
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Post by sammorallee on Jul 29, 2024 7:31:05 GMT -5
bump :P
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Post by mauvemorn on Jul 29, 2024 12:52:46 GMT -5
Hi. Your eyelashes are adapted the the way they should be. I retransferred data just in case and the issue persisted. Changed vertex paint, merged uvs in uv_1, edited weights, no difference This issue is related to the location of vertices in space, it seems. If they are too close to the eyeball, for example, they morph with it regardless of uv_1 and weights. This is something ea needs to fix on their part
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Post by sammorallee on Jul 30, 2024 3:50:18 GMT -5
Hi. Your eyelashes are adapted the the way they should be. I retransferred data just in case and the issue persisted. Changed vertex paint, merged uvs in uv_1, edited weights, no difference This issue is related to the location of vertices in space, it seems. If they are too close to the eyeball, for example, they morph with it regardless of uv_1 and weights. This is something ea needs to fix on their part oh, okay!! thank you so much i really thought i was just doing something wrong lol
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