oooga
New Member
Posts: 4
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Post by oooga on Jul 28, 2024 19:51:18 GMT -5
Hello, I've added a custom animation to a custom interaction based off the sexy pose interaction. I know the interaction on it's own works but when I added the custom animation I keep getting the same error about a sim not being able to traverse two states at once? Every form I've seen with this references pathing issues but I've made sure the sims have ample space yet the issue persists.
Any help would be most grateful!!!
Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: bb_fight_asm_kick (HANDLE :: 1865)>: Attempt to traverse between two states (entry -> exit) where no valid path exists! Actors {'x': (<weakref at 0x00007FF47B2DE310; to 'object_sim' at 0x00007FF4BFF096D0>, None, <AnimationParticipant.ACTOR = 101>)} (debug context: Interaction <class 'sims4.tuning.instances.Test'> on Nancy Landgraab; id:607, sim:Rylee Vatore))
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oooga
New Member
Posts: 4
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Post by oooga on Jul 30, 2024 20:16:08 GMT -5
If anyone finds this and needs the answer, I didn't have the clip loaded in the actual package file I was using. The clip is the animation and without I was getting said error. You can either have the clip inside the original package file or just add another package file containing the animation to your mods folder.
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