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Post by bammbamm on Jul 29, 2024 11:32:33 GMT -5
Very close to finishing and publishing this necklace, except I thought that the feminine frame version of the necklace would be unisex... I was sorely mistaken ^^' So I am now making a masculine frame version, but the sides of the necklace looks weird. Definitely probably a uv_1 problem if it's not weights, but I've tried a lot and am now on my last leg. I'd really appreciate any help!Package fileBlend fileMisc Info:
1. S4S version: 3.2.1.9 (STAR) 2. Blender version: 3.3.2 3. Issue: Necklace not showing properly. 4. Category: Necklaces Thumbnail image: ![](https://i.imgur.com/028M8lB.png) ----- ![:Mr.Cactus](//storage.forums.net/6001674/images/QxjTWVFjVt9IaGtXxRb3.png) ----- This is how it's supposed to look like: ![](https://i.imgur.com/LkWnCRd.png) And this is how it looks like in CAS: (This is before I fixed some stuff but only the string itself looks more even. The sides are still messed up.) ![](https://i.imgur.com/83HqzGW.png) Thank you in advance for whoever possibly ends up helping!
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Post by mauvemorn on Jul 29, 2024 12:03:54 GMT -5
Hi. After reshaping this mesh to the masc frame, were weights and uv_1 retransferred as well? cause they should be Anyway, about distortions, you want an entire edge ring to morph the same. For that, all their uvs must be in the same place in uv_1 Select everything and UVs - Merge - By distance
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Post by bammbamm on Jul 29, 2024 12:17:45 GMT -5
Hi! They were!
And thank you, I'll try that ^^
(Edit: IT WORKS! Thank you so much as always <3)
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