Post by kelsey06 on Aug 10, 2024 5:15:22 GMT -5
Hi all,
I am yet to find a solution for this! I've searched high and low but haven't seen this been done/answered yet.
Does anyone know how to recoolour the HSY pompoms? Not the object that can be hung up on the wall but the one the sims pull out when performing a cheer routine. I hate the yellow and red... but in the s4studio when I try to override or add a standalone recolour, the pompoms object doesn't show up at all. I keep getting this error message:
The Sims 4 Studio - Version 3.2.2.4
System.AggregateException: One or more errors occurred. (Object reference not set to an instance of an object.)
---> System.NullReferenceException: Object reference not set to an instance of an object.
at S4Studio.Core.CloneEngine.CloneObj(IDBPFPackage result, String hash_salt, CloneObjectOptions opts, IStringTableCache global_stbl, IResourceProvider game, Sims4FileTable game_filetable, UInt64 instance, String creator, Boolean& swatchable) in X:\TheS4Studio\S4Studio.Shared\Core\CloneEngine.cs:line 834
at S4Studio.Shared.ObjectFeatureViewModel.Clone(IDBPFPackage package, String hash, IEnumerable`1 selected_prototypes) in X:\TheS4Studio\S4Studio.Shared\ViewModels\App\Features\ObjectFeatureViewModel.cs:line 108
at S4Studio.Shared.FeatureViewModel.<>c__DisplayClass28_0.<CreateItem>b__0() in X:\TheS4Studio\S4Studio.Shared\ViewModels\App\Features\FeatureViewModel.cs:line 104
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj)
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of inner exception stack trace ---
If someone could help, that would be greatly appreciated
I am yet to find a solution for this! I've searched high and low but haven't seen this been done/answered yet.
Does anyone know how to recoolour the HSY pompoms? Not the object that can be hung up on the wall but the one the sims pull out when performing a cheer routine. I hate the yellow and red... but in the s4studio when I try to override or add a standalone recolour, the pompoms object doesn't show up at all. I keep getting this error message:
The Sims 4 Studio - Version 3.2.2.4
System.AggregateException: One or more errors occurred. (Object reference not set to an instance of an object.)
---> System.NullReferenceException: Object reference not set to an instance of an object.
at S4Studio.Core.CloneEngine.CloneObj(IDBPFPackage result, String hash_salt, CloneObjectOptions opts, IStringTableCache global_stbl, IResourceProvider game, Sims4FileTable game_filetable, UInt64 instance, String creator, Boolean& swatchable) in X:\TheS4Studio\S4Studio.Shared\Core\CloneEngine.cs:line 834
at S4Studio.Shared.ObjectFeatureViewModel.Clone(IDBPFPackage package, String hash, IEnumerable`1 selected_prototypes) in X:\TheS4Studio\S4Studio.Shared\ViewModels\App\Features\ObjectFeatureViewModel.cs:line 108
at S4Studio.Shared.FeatureViewModel.<>c__DisplayClass28_0.<CreateItem>b__0() in X:\TheS4Studio\S4Studio.Shared\ViewModels\App\Features\FeatureViewModel.cs:line 104
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj)
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of inner exception stack trace ---
If someone could help, that would be greatly appreciated