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Post by viyiko8110 on Aug 10, 2024 8:27:48 GMT -5
Hey, so I've really recently got into using blender and working on cc (just yesterday) and I followed a tutorial on how to mix two EA meshes together for a top. Everything worked out well until i went in to cas, the cc turned the entire top of the body sideways. I've tried to look for solutions but I don't understand any of the technological jargon. If anyone's got any tips or can help dumb it down for me thanks, would be greatly appreciated.
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Post by viyiko8110 on Aug 10, 2024 8:36:57 GMT -5
Here's a pic of what's happening
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Post by mauvemorn on Aug 10, 2024 10:07:11 GMT -5
Hi. T here is a difference in default settings in Transfer weight menu between 2.7 and never versions. There is also a bug you need to fix with Clean tool. The author of the tutorial you followed switched to blender 2.7 to transfer weights because they didnt know how to do this right in 2.76-2.79. You followed them in a newer version instead. Instead of all of this, you can just transfer weights in Data transfer together with other data.
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Post by viyiko8110 on Aug 10, 2024 10:30:15 GMT -5
Thanks so much for your reply, I'm just a bit stuck when i add the modifier and try apply the dataTransfer it says that its disabled and skipping apply.
I've also compared our screens and I also don't have a reference, again sorry if I'm being really silly and messed everything up.
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Post by mauvemorn on Aug 10, 2024 12:05:49 GMT -5
For your garment to move and morph as intended, you need to transfer data from something that already does that. So you find a maxis item that is similar to yours in overall shape, export the blend, append in the scene, join all parts of it into one (if made of multiple), rename it to Reference, then transfer data. For all those other buttons to become available, you need to choose Source (your reference) first
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Post by viyiko8110 on Aug 13, 2024 9:16:15 GMT -5
Thank you so much, I've only got around to it today and everything was perfect, absolute life saver.
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