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Post by learxfl on Aug 14, 2024 22:47:05 GMT -5
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Post by mauvemorn on Aug 15, 2024 3:59:20 GMT -5
Hi. 1. You need to restart this package from EA eyelashes specifically. I dont know whats special about them but, from my tests, this is the only thing that works 2. Eyelashes should be painted with 007F3F 3. As you see, a portion of eyelashes is not unwrapped where it should be in uv_1, so it may morph weirdly. It is best to re-transfer this data Eyelashes do not need uv_2, btw, only heads have this Also, for the future, you must not delete Geometry resources is the warehouse. You can just start a package from something made of one meshgroup ( in this case, eyelashes ) and change the shader manually
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Post by learxfl on Aug 15, 2024 7:05:20 GMT -5
is using EA eyelashes as reference to re-transfer the data fix the problem?
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Post by mauvemorn on Aug 15, 2024 7:08:00 GMT -5
so long you restart the package from ea eyelashes, not just transfer data from them
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Post by learxfl on Aug 15, 2024 7:18:04 GMT -5
It's fixed now thank you so much for your help!
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