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Post by littlesimbe on Sept 24, 2024 14:41:00 GMT -5
EDIT
Figured it out. It seems to be as simple as to edit the "Version" value of the CAS Part. If someone else finds themselves in this unusual situation, here's what to do:
In Sims 4 Studio go to the "Warehouse Tab" and in the right column "Data" scroll to the bottom and look for a tag named "Version". In the package that did not show up in my game, the value was set to 00000031. Replace the value with one from a CC that works in the game. In my case, I used the value 0000002E. Has to be repeated for all color swatches. Someone smart could probably write some code to automate it, but damn is this an edge case.
Works so far in a quick new game CAS test. Will report should any problems come up.
Have fun!
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So... I'm still playing on patch version 1.104 (2024-01-16) because I can't be bothered with all the issues that were introduced this year.
Anyhow, in one of the last patches something new has been introduced to CAS content and it makes my old game not show new CAS CC. I don't know exactly what feature it could be, because I didn't keep up with the newer updates.
With my basic knowledge of Blender and with S4S I already completely rebuilt a package for a pair of shoes that I liked very much, but if I have to do that for all the new CC... that is not feasible.
So my questions: - does someone know what exactly is the new thing that was added to CAS that prevents my old game from showing the items? - could there be an easy way through edits in the Warehouse to downgrade CAS items?
Thanks for any help or a nudge in the right direction!!!
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Post by S4Player on Sept 25, 2024 3:41:44 GMT -5
For a better understanding; what do you mean by new cc? stuff you create or downloads? If it's something you created and not showing, I sugest that you load up the file and share it here for someone to have a look at it. If you're talking about "new cc" downloads, it may be from packs you don't own.
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Post by littlesimbe on Sept 25, 2024 6:06:15 GMT -5
This is my situation: - playing on patch version 1.104 (published Jan 16, 2024) - downloaded a pair of shoes from the creator Mermalade (published Sep 21, 2024) - they show up in "Game Options -> Other -> View Custom Content" but not in CAS - the package sits for testing purposes alone in the mod folder at root level, localthumbcage deleted - tried to open it with the old version of TS4 CAS Tools v3.8.2.0 (RIP Cmar) but it spits out an error for every color swatch in the file: Can't read CASP: and here goes a long number with the Instance numbers referencing the "CAS Part" types for the swatches
- the newer version of TS4CAS Tools updated by Andrew opens the package of course without problems - has nothing to do with the mesh. I rebuild a new package with mesh and texture exports from the original shoe package through S4S (Star) What I assume is happening is with the new features added to CAS in the last few patches, a new tag of some sort was introduced that prevents my old game version from displaying the shoes in CAS. I still hope it's something I can find a workaround for because I really don't want to update my game at the moment. EDIT: log from the error that TS4CAS Tools produces ************** Exception Text **************
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.Collections.ArrayList.get_Item(Int32 index)
at System.Windows.Forms.DataGridViewRowCollection.SharedRow(Int32 rowIndex)
at System.Windows.Forms.DataGridViewRowCollection.get_Item(Int32 index)
at XMODS.Form1.CloneCASPsList(Boolean selectFirst)
at XMODS.Form1.PackageEditFile_button_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
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Post by mauvemorn on Sept 25, 2024 6:33:38 GMT -5
Hi. Clone any clothing or shoes item and check if you have ColorShiftMask option?
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Post by littlesimbe on Sept 25, 2024 6:56:14 GMT -5
Hi. Clone any clothing or shoes item and check if you have ColorShiftMask option? Hey! I followed your suggestion and cloned the creator's original package and another CC shoe that works in my game with Sims4Studio's "Create 3D Mesh" option. S4S shows the option ColorShiftMask in both cloned versions and also in the the package I rebuilt (with the base from one of Jius' shoes). The texture seems to be empty. "Make Blank" option is not available and exporting just gets me an empty image.
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Post by mauvemorn on Sept 25, 2024 7:35:36 GMT -5
Does maxis content that you clone from the catalog, not cc, have this feature? Is it called this way?
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Post by littlesimbe on Sept 25, 2024 7:41:50 GMT -5
Solved! See top post edit for details!
Thanks for your help y'all!
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