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Post by purefoysgirl on Sept 30, 2024 20:38:38 GMT -5
I've searched through the tutorials and help, but I can't seem to locate a method to adjust the strength of the fullbright shader. Is there a way to do so? I have a wall sculpture that I want part of the mesh to glow, but fullbright is a bit harsh.
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Post by purefoysgirl on Oct 1, 2024 16:21:42 GMT -5
Any other suggestions for how to do this, or tutorials floating around out there, or advice would be greatly appreciated.
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