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Post by thingwithwings on Oct 4, 2024 1:47:50 GMT -5
I'm not quite sure what happened here haha. I was editing the strangerville bathtub planter object (I intend to make it a functional planter) and so far all I have done is remove the plants from the mesh. I did not transform or rotate it at all in blender but somehow... It's flipped onto its side now in the preview?? if anyone can tell me what I've done wrong or how to fix that that would be appreciated! Here is the original unedited mesh... and here it is after I went in and removed the plants (and only that)
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Post by mauvemorn on Oct 4, 2024 2:23:57 GMT -5
Hi. We would need to see the blend file
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Post by thingwithwings on Oct 4, 2024 13:21:51 GMT -5
Hi. We would need to see the blend file AH, yes that makes sense :facepalm: I'd like to preface this by saying that this was my first time touching blender in about a decade, so I could conceivably have borked it and not even realized... Here is a google drive link to download the blend file
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Post by mauvemorn on Oct 4, 2024 13:38:18 GMT -5
I dont see anything strange about the blend other than it has locked transforms. Unlocking them changes nothing, though. You could just remake it like this: - clone this planter again; - export the blend; - in uv editor enable sync, select everything with A, choose the diffuse texture in the drop down; - press C, select all uvs of flowers; - in 3d view press Delete, choose Faces; - in 3d view select everything with A, Tools - Remove doubles, with Merge distance set to 0.0001; - add Edge split modifier, change angle to 50 or so, apply; - save, import in s4s
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