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Post by nla on Oct 5, 2024 6:59:29 GMT -5
Hello, I am trying to create my first glass table. I have watched several videos, read several forums and yet I have not found an explanation for my problem. So for a glass table, I know there are 5 textures. 2xDiffuse, 1xNormal and 2xSpecular. I tried to make the glass top and the wooden legs separately but the visual effect in s4studio is never the same as in subsance painter. For objects without glass I am able to make a good rendering but because of the glass, I cannot do it. I'm getting a little lost in all the textures mentioned before in sims4studio. Could someone explain to me more precisely how to make 2x diffuse, 2xspecular for a single object? I'm really stuck and I've already tried lots of things but nothing works. thank you. www.mediafire.com/view/km4tdx6fh7k3mr0/Capture_d%25E2%2580%2599%25C3%25A9cran_%25281%2529.png/file
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Post by mauvemorn on Oct 5, 2024 8:43:12 GMT -5
Hi. What glass looks like in s4s is not representative of what it will look like in-game and in both places it will never look the same way it does in substance painter. Each of these programs has different materials and environment, which gives different results. Objects with glass generally have a separate set of textures for the glass part. Clone such object, export its textures, study, recreate.
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