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Post by naunakht on Oct 11, 2024 20:00:13 GMT -5
I'm working on a children's dress that is a frankenmesh of a piece from Get Famous and another from Paranormal. When looking at it in CAS, I noticed that the light is catching on the top seam of the neck, where the body mesh joins with the head.
Can someone tell me why this is happening? Doubles have been removed, edges have been split, etc. Here is the .package file: www.simfileshare.net/download/5048921/
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Post by mauvemorn on Oct 12, 2024 3:03:00 GMT -5
Hi. Is your studio up to date? this was a bug, but i dont know if it is fixed
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Post by naunakht on Oct 12, 2024 22:47:20 GMT -5
Studio is up to date (3.2.2.9 Star).
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Post by purefoysgirl on Oct 14, 2024 9:46:08 GMT -5
Did you do any weight transfer? I always take the first row of faces from the top of the neck + the hands up to the wrists from the "base mesh" or the mesh I'm importing over. That helps with the seams. I just replace my frankenmesh neck and hands with those, remove the doubles from where they join my new mesh, and test. I hope that helps.
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Post by naunakht on Oct 14, 2024 17:08:39 GMT -5
Did you do any weight transfer? I always take the first row of faces from the top of the neck + the hands up to the wrists from the "base mesh" or the mesh I'm importing over. That helps with the seams. I just replace my frankenmesh neck and hands with those, remove the doubles from where they join my new mesh, and test. I hope that helps. No weight transfers. It's a simple combo of an EA shirt and a skirt.
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