|
Post by kyrkke on Oct 28, 2024 7:57:33 GMT -5
Hi!
I am not the best modder, I'm just trying my best, but somehow I messed up my hair mesh.
In blender it looks like it shoud, but in S4S most part of mesh disappear and merged with "original" mesh. I tried to follow tutorials also checked the solutions from threads that has similar problems to mine, but nothing really worked.
I would love if someone can point me, where I did mistake.
|
|
|
Post by mauvemorn on Oct 28, 2024 12:17:29 GMT -5
Hi. All meshgroups need to be visible before you save and import them. Each needs to have a unique cut number that matches those you want to replace.
Unrelated:
- The hair is vertex painted by specific colors, with blue not being one of them. You can just transfer it like you did with uv_1; - breast bones should not be present on the masc frame.
|
|