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Post by Moon on Feb 12, 2016 7:35:45 GMT -5
I'm trying to convert a baby bottle from sims 3 but for some reason I can't get rid of this weird shadow/seam line (in this picture more evident in the bottles on the right): I friend take a look at it for me but couldn't find anything wrong either. I've removed the doubles but still no luck, any ideas what could be the problem here?
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Post by eviltiptip on Feb 12, 2016 13:13:11 GMT -5
can you post your .blend file?
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Post by Moon on Feb 12, 2016 14:13:25 GMT -5
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Post by femmejean on Feb 12, 2016 14:22:48 GMT -5
I can't see anything in the blend, it's empty
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Post by Moon on Feb 12, 2016 16:41:15 GMT -5
that's weird, but here it is, I think it's right now
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Post by eviltiptip on Feb 13, 2016 2:31:46 GMT -5
where is your textures? this file contain no textures...
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Post by MisterS on Feb 13, 2016 3:11:34 GMT -5
Moon post the package so we can see whats gong on.
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Post by eviltiptip on Feb 13, 2016 4:05:40 GMT -5
www.filedropper.com/babybottelethis is a .package file, with your mesh, i made a quick texture for it, you can modify the texture for your need and you good to go. i only imported lod 0 , so after you done modify import it to all lods, also u should modify the DST files in warehouse, if you need help with it just say <:
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Post by Moon on Feb 13, 2016 9:31:40 GMT -5
Hi again, I apologize for all the confusion *blush* here's the package and here's the blender file with textureeviltiptip I guess you missed because the texture did show on the blender file I posted before, but the bottle is suppose to have transparency I think it could be shadow problem? but I don't how to fix it :/
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Post by eviltiptip on Feb 13, 2016 11:29:44 GMT -5
but after i re textured it i dont see that problem no more, did you download the package i posted and u still got the problem there?
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Feb 13, 2016 12:03:34 GMT -5
eviltiptip He is asking for help on how to fix it him self. The help section is to learn don't do thing for people. If you do at least explain in detail what it is you did to fix the problem. TY.
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Post by eviltiptip on Feb 13, 2016 12:19:24 GMT -5
i don't understand what he see, so i try figure out if in my texture it fixed, if so i give full explanation on what i did and how <: i just not sure if the new texture solved it, or he still see something there. If u still see a texture bug plz print screen it , and circle in red the bugged spot, if my texture fixed it, i will say what i done <:
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Post by Moon on Feb 13, 2016 13:30:34 GMT -5
eviltiptip the package you sent me doesn't appear to have a seam line, but it doesn't have the tranparency I need so I can't tell if the shadow was fixed? If you look at the picture I posted you can notice, in the bottles of the right, a weid shadow next to a seam line where the milk is suppose to be, and it seems to also have a small seam line in the rubber part
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Post by eviltiptip on Feb 14, 2016 4:52:00 GMT -5
OK, i will tell you what i did, and i will tell you how to fix transparency. when i open you .blend file it have no texture on it, i went to sims 4 studio, then under OBJECT i checked the "create 3D mesh" and click on object, then i choose an object that look like it have same size as your bottle, i created the .package file. then i exported the mesh, and opened the exported .blend file in blender and imported your mesh, first i joined all the objects of you mesh, then i combined it with the exported mesh to get it attributes(if you do that make sure to choose the exported mesh last). deleted the exported mesh, and position your mesh. i made the uv map better and saved the file. now in sims 4 studio i imported the mesh, and went to texture tab, and imported texture i made, you can make a texture with transparency and save it as .png file and import it into sims 4 studio, that way you ccan give it as much transparency as you like. NOTE: i think it will be fairly easy to just create new bottle with better mesh to act exactly as you wish.
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