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Post by sweetsorrowsims on Oct 7, 2016 14:17:58 GMT -5
Hello Jo The reason your blend file wasn't importing was becuase you did not have a locked keyframe at the last keyframe of your timeframe..... Here is the fixed .blend in your .package. If you want to take a look at it open it in studio and export the .blend. You should reread the tutorial if you are still having problems with the same thing next time.
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Post by joannebernice on Oct 11, 2016 10:34:02 GMT -5
DEFINITELY confusing... The tutorial seemed so straight forward, but i still didnt understand what the different menus were in s4s? i was getting different menus ... in comparison to the tutorial. Was that because i didnt lock the keyframe?
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Post by sweetsorrowsims on Oct 18, 2016 20:12:59 GMT -5
joannebernice the reason you are seeing different menu options is because that tutorial was written when an older version of studio was out. You have two options under "animations: you have "Clip Pack" (where you can make pose packs), or "Override" (where you can override an already existing animation".
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Post by FAE on Oct 20, 2016 3:35:09 GMT -5
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Post by sweetsorrowsims on Oct 20, 2016 12:34:20 GMT -5
katie You can rotate the arms and elbows as well do you don't have to rotate the wrist as much.
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Post by FAE on Oct 20, 2016 14:32:36 GMT -5
katie You can rotate the arms and elbows as well do you don't have to rotate the wrist as much. Thank u so much,I did that and now it looks ok in blender and I should try it in game too.It was helpful
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Post by ansett747 on Nov 2, 2016 21:37:41 GMT -5
Finally the Sims now a microphone! I was wondering how can I attach the microphone or any object on Sims model's hand in Blender? I will start the longest project next month.
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Post by haziesims on Nov 25, 2016 16:46:46 GMT -5
Hi there! This is my first post and at least 5th time trying to create a seated pose. I've provided screenshots of what happens when I activate the poses in game. For some reason, they won't sit on any surface. I've used the teleportation mod to try and configure them on the couch but they stay stuck to in the air. Any help??? There aren't any tutorials for creating seated poses. I've looked everywhere. Test Pose 1Test Seated Poses
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Post by yunanesca on Nov 25, 2016 17:55:12 GMT -5
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Post by Mathcope on Nov 26, 2016 0:29:34 GMT -5
She didn't copy the image url so the pictures where not showing up but they linked to a dropbox image. I fixed them
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Post by haziesims on Nov 26, 2016 0:36:21 GMT -5
She didn't copy the image url so the pictures where not showing up but they linked to a dropbox image. I fixed them Thanks for fixing! I have no idea how to add photos apparently... As you both can see, they're just hovering in the air. I even tried to get the seating right with appending a loveseat in Blender, but that didn't work either.
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Post by sweetsorrowsims on Nov 26, 2016 10:41:51 GMT -5
when you append the loveseat make sure to append the meshes and rigs, once you have the seat and models in blender you move your models using "b__root_bind_" rig to the desired position on the couch (make sure your in pose mode) and make your pose, once your done save it (incase you need to make changes) and then delete the loveseats meshes and rigs, select your model and save again under a different name (so you don't overwrite) (im also assuming you have one model). Make sure you lock your keyframes correctly and then import the .blend (second one you saved with only the model in it) and save your package, then go in game to try it, if your still have problems then post your .package and ill take a look at it. haziesims
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Post by haziesims on Nov 26, 2016 17:38:10 GMT -5
when you append the loveseat make sure to append the meshes and rigs, once you have the seat and models in blender you move your models using "b__root_bind_" rig to the desired position on the couch (make sure your in pose mode) and make your pose, once your done save it (incase you need to make changes) and then delete the loveseats meshes and rigs, select your model and save again under a different name (so you don't overwrite) (im also assuming you have one model). Make sure you lock your keyframes correctly and then import the .blend (second one you saved with only the model in it) and save your package, then go in game to try it, if your still have problems then post your .package and ill take a look at it. haziesims Thanks for this tip sweetsorrowsims I just tried this pose again, moving the 'b_root_bind_" rig and this is what happens... the model face plants into the ground. >.<
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Post by sweetsorrowsims on Nov 26, 2016 18:21:54 GMT -5
when you append the loveseat make sure to append the meshes and rigs, once you have the seat and models in blender you move your models using "b__root_bind_" rig to the desired position on the couch (make sure your in pose mode) and make your pose, once your done save it (incase you need to make changes) and then delete the loveseats meshes and rigs, select your model and save again under a different name (so you don't overwrite) (im also assuming you have one model). Make sure you lock your keyframes correctly and then import the .blend (second one you saved with only the model in it) and save your package, then go in game to try it, if your still have problems then post your .package and ill take a look at it. haziesims Thanks for this tip sweetsorrowsims I just tried this pose again, moving the 'b_root_bind_" rig and this is what happens... the model face plants into the ground. >.< Are you using S4S Harmony or Jackpot?
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Post by haziesims on Nov 26, 2016 19:03:29 GMT -5
Thanks for this tip sweetsorrowsims I just tried this pose again, moving the 'b_root_bind_" rig and this is what happens... the model face plants into the ground. >.< Are you using S4S Harmony or Jackpot? sweetsorrowsims I'm using Harmony. I just downloaded it a few days ago.
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