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Post by yunanesca on Apr 30, 2017 20:44:59 GMT -5
sugarowl Hello and welcome to S4studio's and yes Pose's for Cas Are mirrored. I have not figured out yet how to flip them myself. I did remember haveing this same discussion with my Friend sweetsorrowsims I don't know if she ever got it to flip or not, I don't think she did. I how am going to tinker with a pose and see if I can get them to flip If I am successful I'll let you know there gotta be a way to do this if I find any thingI will let you know.
my result is not able at the moment to flip the Rig Unless manually re-posing the Rig in the reverse Mirrored in the blender before you put it in the pack.
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Post by sugarowl on May 1, 2017 15:18:02 GMT -5
yunanesca thank you for your answer! Unless manually re-posing the Rig in the reverse Mirrored in the blender before you put it in the pack. And how can i do that in Blender? ._. is there any tool for that? i mean, i don't need to make a mirrored pose from the beginning, right?
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Post by yunanesca on May 1, 2017 19:49:36 GMT -5
yunanesca thank you for your answer! Unless manually re-posing the Rig in the reverse Mirrored in the blender before you put it in the pack. And how can I do that in Blender? ._. is there any tool for that? i mean, i don't need to make a mirrored pose from the beginning, right? unfortunatly that is eactly what you would have to do if You wanted them to look the way you like Or you could just keep them the way have them. but just rember that that are mirrored in Cas verses being in game. they would look how you put them in blender. and at this time there is no known tool to flip them yet. The only pose that could possiable be flips is the "[Kijiko]pose-helper" but this is more sligthly advances posing rig. Combinded with Extra rig and looks way more confusing than that of the Regular rig you getting out of The S4studio. For a beginner, I would highly not advise attemped this just yet epeically if you Just learnin Posing for the first time. but as since you have already made a pack of 10 may I see Your blend file? may be i can see what I can do to help in this situation. .
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Post by duuhcorrea on Jul 20, 2017 20:48:34 GMT -5
Hi,I want to know if i can create Gallery CC Poses For The Sims 4 At sims 4 studio,If someone can awnser me,Please say how Thanks.
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Post by yunanesca on Jul 20, 2017 22:33:52 GMT -5
Hi,I want to know if i can create Gallery CC Poses For The Sims 4 At sims 4 studio,If someone can awnser me,Please say how Thanks. HI duuhcorrea and welcome to the S4studio's pose section. I think these are the correct override's that would be the the Gallery set but I have not tested these yet my self. these would be the save for T=teen and c=Child. - a_CasStandalone_slot_1_x
- a_CasStandalone_slot_2_x
- a_CasStandalone_slot_3_x
- a_CasStandalone_slot_4_x
- a_CasStandalone_slot_5_x
- a_CasStandalone_slot_6_x
Read more: sims4studio.com/thread/442/make-sims-pose-using-studio?page=39#ixzz4nQvOa745~Sincerely, Yuna~
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Post by lore22 on Aug 2, 2017 13:45:29 GMT -5
hi! i haven't made a pose myself, but i have a question about CAS posepacks from other creators i don't really know if this is the right place to ask, but i searched for a long time and i couldn't find anything about it anywhere, i hope this is the right place? so, i have two posepacks and they both replace the "creative" trait, but i really want to use them both at the same time in my game therefore i was wondering if it is possible to change the trait of one of the posepacks with s4s so that they won't interfere with eachother? i guess it's pretty easy if you have like the blender file, but i only have the package files... thank you!
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Post by yunanesca on Aug 4, 2017 9:56:10 GMT -5
HI lore22 and welcome to s4s and yes it possible to do but it easier for like an interaction trait "hug" x and Y.
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Post by lore22 on Aug 4, 2017 10:44:48 GMT -5
hi yunanesca ! thanks for your welcoming message! i'm not sure if i understand what you mean. do you mean i can overwrite the animation "hug" (or another interaction one) to one of the two posepacks? because i don't know how those poses would work then, because two sims would be involved then? maybe i didn't explain it well enough, so i'll try again hahah. right now i have two posepacks. they both exist of like a couple of poses for 1 sim. they both work in CAS and overwrite the animation of the "creative" trait. (so if you click on the creative trait the sim will do the poses instead of the normal animation). i was wondering if i could let one of the two posepacks overwrite another trait (for example "clumsy") so that they won't interfere with eachoter and i could both use them in CAS at the same time. so then i still would have two posepacks, one that works when i select the creative trait and the other one when i select the clumsy trait. but as i said i only have the package files and no the blender files since they are from other creators and not my own.
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Post by yunanesca on Aug 4, 2017 20:16:52 GMT -5
Hi, lore22, ah I see, Have you asked the creator of the pose pack, you need to ask permission before doing this type of edit. It's not that you can't do that but It's nice to ask ~Sincerely, Yunie~
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Post by lore22 on Aug 5, 2017 5:58:03 GMT -5
hi yunanesca, yeah i asked and she send me here, like that i could find information on how to do it here. also i'm definitely not gonna release it but only use it for myself! it just makes it easier (like not having to choose or to switch hahah), i also recategorized a lot of cc, so i thought this is kinda the same?
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Post by yunanesca on Aug 5, 2017 9:27:12 GMT -5
lore22 well I've seen some do the lazy and the loner trait for example but yes you can do this clumsy trait is a good choice too.
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Post by lore22 on Aug 5, 2017 11:02:20 GMT -5
yunanesca but how?? i've tried to click on "animation" and then "override" but i can't import the package file or whatever because only blender files can be imported. also the poses can't be "recategorized" like normal cc. so i don't know how to change one posepack to another trait, i was wondering if someone here could help me with that?
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Post by yunanesca on Aug 5, 2017 20:38:35 GMT -5
lore22 May I ask where You downloaded this pose from and send me a link? I'll take a look I'll have to export these pose from these packs which will make them blend files, which in turn re-import the blend file back into new pose trait pack you choose and edit the packs to work in the game as well. Again this guide is on the 1st page of this thread. another question I take these pose is for CAS pose's correct that you're wanting to re categorize.
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Post by lore22 on Aug 8, 2017 10:34:22 GMT -5
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Post by yunanesca on Aug 8, 2017 19:09:02 GMT -5
lore22 ok so in order to export your package file you're going to want to make a copy of your package file you're going to edit and replace this trait in a folder on the desk top this helps you find the package file, easier for the studio. Then open up your s4studio and go to the "Open projects" from there click on that tab to open up another window from there you want to locate the package file you put in the folder on your desktop. This will open the window you need to export the file there should be three buttons there and one should be the export and that will let you export your proper blend file. you need to import into a new package file as well To import is the same way I explained here but when you put the blend file back in just use the import instead of export. hope this helps sorry for late replied I've been busy.
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