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Post by sakuraphan on Feb 24, 2016 12:39:40 GMT -5
Hi, i use marvelous designer to create new mesh, after that i use blender (v2.70) to follow these step: 1) transfer weight tutorial HERE2) make uv_0 and uv_1 (using toksik tutorial) 3) join my mesh with s4studio_mesh (i use nude top mesh), paint vertex in green color But when i test in game, this is how my top show...i dunno what is the problem cuz this is the 1st time i use blender and it pisses me off My file's here: www.dropbox.com/s/7wf9hoxsg74dwdo/clothing%20test.rar?dl=1
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Post by sakuraphan on Feb 25, 2016 14:08:04 GMT -5
somebody help me plz :(
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Post by MisterS on Feb 25, 2016 16:21:25 GMT -5
I do not know who uses marvelous designer, its not recommended for sims meshes, so I do not know if anyone here can be much help, just be patient and see if someone responds.
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Post by eviltiptip on Feb 26, 2016 1:29:13 GMT -5
I took a look at your project. i don't know how to fix it, i will work on it little more when i have the time. but MD mesh, cant be used as sims 4 as it is, when you import a mesh into sims 4 studio, it fixes things in your mesh to mach the setting of the clone u made. MD clothing sit on top of the model, other then be part of the model as it should, and the fabric it self made from 3d mesh when it should be just part of the body. your bones looks fine, but from some reason after you import the model,the game see part of your clothing like it should be foot, i don't know why, there should be a fix for it, ill try my best to help, but maybe some1 who knows more about how s4s fixes meshes or about bones for sims 4, can help more.
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Post by sakuraphan on Feb 27, 2016 4:10:52 GMT -5
I took a look at your project. i don't know how to fix it, i will work on it little more when i have the time. but MD mesh, cant be used as sims 4 as it is, when you import a mesh into sims 4 studio, it fixes things in your mesh to mach the setting of the clone u made. MD clothing sit on top of the model, other then be part of the model as it should, and the fabric it self made from 3d mesh when it should be just part of the body. your bones looks fine, but from some reason after you import the model,the game see part of your clothing like it should be foot, i don't know why, there should be a fix for it, ill try my best to help, but maybe some1 who knows more about how s4s fixes meshes or about bones for sims 4, can help more. i gave up....maybe i'll use blender to create new clothes
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Post by eviltiptip on Feb 28, 2016 11:02:49 GMT -5
check forum in few days, soon ill have some time, i will take your mesh and try to import it into to sims from start to end, and see if my result will be same as yours.
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Post by sakuraphan on Feb 28, 2016 12:08:02 GMT -5
check forum in few days, soon ill have some time, i will take your mesh and try to import it into to sims from start to end, and see if my result will be same as yours. okay... :D
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