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Post by Hinayuna on Feb 27, 2016 18:59:12 GMT -5
Hello, I converted a trash can, but I need help with an animation issue.. Here is a sequence of images of what is currently happening: --> --> What I already did: - Assigned the mesh part(lid) in blender to _blind_lid - Checked the weights and only the lid is red - Changed the _blind_lid z position to the right place in blender - Changed Rig/Slots _blind_lit position in sims4studio (using the new feature) Even trying to change the bone position to the right place the animation keeps making the lid to float Package: link Did I do something wrong? Is there a way to make the lid animation work in another z position(height), without needing of resizing the object to the original size? Thank you for any help! Using sims4studio 2.7.0.0 (Jackpot) version
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Deleted
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Post by Deleted on Feb 27, 2016 20:05:05 GMT -5
The _bind_lid is parented to the transformBone. So you move the transformBone location not the _bind_lid. So change the _bind_lid postision back to the origonal location and then change the location of the transformBone.
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Post by Hinayuna on Mar 12, 2016 10:31:31 GMT -5
The _bind_lid is parented to the transformBone. So you move the transformBone location not the _bind_lid. So change the _bind_lid postision back to the origonal location and then change the location of the transformBone. Thank you! Will do that
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